Godot Version
4.2.2
Question
I have a very basic menu made up of control nodes. I set the panel child of the node to full_rect where it fills out what I assumed to be what will be displayed when I hit play but it only shows a very zoomed in portion of it in the top left corner(which I assume is something to do with the parents anchor).
My issue is that I want to center the menu but, as you could expect, it now appears off screen since I can only see a portion of it.
Viewport:
In-Game:
Node Setup: