Godot 4.3 RC 2
MeshInstance3D
I’m currently implementing a water shader in a 3d scene. So to achieve this, i need to create a subdivided plane using a MeshInstance3D. But my problem is that when i click on the mesh icon in the Inspector, i don’t get the plane properties, just a bigger image of it.
The problem seems to be inherent to Godot 4.3 rc 2, as this issue is not present in Godot 4.2.2 and below.
Is this a bug, or did i miss something ?
Thank you !
EDIT: After reloading my project twice, the mesh are back in the inspector. Quite weird …