Missing connected method warnings

Godot Version

<4.1.1>

Question

<how would i go about fixing these warnings and what’s causing them

Just in case anyone ever has the same problem this seems to be caused by a spelling error? you should rename the relevant nodes (in my case timer nodes) and disconnect the signals by clicking on the right side where it says node and left clicking on the one with a green icon then reintroducing them again (idk if this last one did anything though)

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