Hello, I’m making a game where the player takes damage when they touch an object, in this case a flower, but for some reason, it doesn’t work, the player just walks past it like it’s nothing.
Did you set the collisionmask of the Flower to 2? Your player is on layer 2 so for the flower to detect the player it needs the collisionmask to activate layer 2
oh, it really worked!! thank you!! But, Just one more thing I have another obstacle, which looks the same as the other ones to me, but for some reason doesn’t work like the others. What could be the problem?