Mystery Error when Running the File

I am very new at programming and for a class I am trying to create a game. I have very minimal code (30 ish lines) and none of it is showing as an error. I’ve made a ton of sprites that I converted to .png form and are under the res:// folder so I can put them in animation and other places. When I try to run the game it shows this message:

E 0:00:00:264 _load_data: Unable to open file: res://.godot/imported/Artie.png-2510339e35188919815665f09878d204.ctex.
<C++ Error> Condition “f.is_null()” is true. Returning: ERR_CANT_OPEN
<C++ Source> scene/resources/compressed_texture.cpp:45 @ _load_data()

I have searched online everywhere and nothing is helping me. I have no idea what this means and I don’t have any files anywhere on my computer or on Godot titled Artie.png. Can someone help me with what is happening or how I could fix this?

Try deleting “.godot” folder and open the project again. It may help.

(post deleted by author)

By that do you mean the folder that holds my project? Or just delete the “.godot” part? I can’t find anything like that except a file named “project.godot”

There is a hidden folder named .godot, do not delete your project and do not delete the file project.godot.

You can only see this folder inside of your OS’ file explorer; you may need to enable Show Hidden Items. Close the project, delete the hidden folder .godot, and re-open the project.