Godot Version 4.3
why does the player not mimic me through animations?
copy of the player doesn’t mimic the player with the current camera’s player animations at all
copy of the player doesn’t mimic the player with the current camera’s player animations at all
Tough to say without any code, maybe sharing a AnimationTree root resource is conflicting? You could set that tree root “Local to Scene” and try again. Game looks great though really matching that sonic fighting game style
I could add you to the git hub repository if you would like to help
so then you could see the entire thing
Bruh the animation player variable was static😭