Godot Version
4.3
Question
I have this players with a Camera3D inside a SubViewportContainer and some Control UIs:
It works fine if I place those Control nodes inside of the player node, but if I place these UI Control nodes outside of the player, then I can’t interact with this Control node.
For example:
There are those “Testing” buttons, if the Node is inside of the player, the hover and click works but if I place this Control node outside of the player then I can only see but hovering and clicking have no effect