Node not found issue?

Godot 4

EDIT: I fixed the issue by remaking the character node all over again instead of dealing with it.
Hello, I am making a fairly simple game, however I encountered a simple issue that I couldn’t fix or didn’t know how to. I’ve been searching across the internet to find a solution that doesn’t involve code or scripting because I don’t think the issue has anything to do with that. my issue is that when I implemented a Sprite2D node to a characted2D node and then when I ran the project it gave me an error message as soon as I tried making the sprite flip horizontally or act according to code it gave me this error message. does anyone know what to do in this situation? it also gave me another error message that says: Invalid set index ‘flip_h’ (on base: ‘null instance’) with value of type ‘bool’.

This means the path to the node is incorrect. Can you show the scenetree of potato?

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Yes here it is.

Thanks for offering help man. but I have fixed the issue by remaking the potato node, thankfully it was easy to do and was a lot less stressful than dealing with the the nodepath and scenetree, thanks for the help though and for knowing what my issue was caused by.

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