Node path not working?

Godot V.4.3

Hi all - I’m trying to get a test HTTPRequest working in my project right now, but it’s giving me a “Attempt to call function ‘request’ on base function ‘null instance’ on a null instance.” I know this is related to the node path being right, but I’ve tried every node path I can think of, and it’s still not working. Any help would be awesome!

Could you paste your script and/or scene tree?

1 Like


This is all the code I’ve got uncommented right now, I’m just trying to get the test working

Just figured it out, I had data set as a global for some reason lol