Node y position in a variable

Godot Version

v4.3.stable.steam [77dcf97d8]

Question

var deathplane = $killzone.position.y

how do I put a node’s y position into a variable?

Seems like that would work, do you get an error?

it says “Invalid access to property or key ‘position’ on a base object of type ‘null instance’.”

Your $killzone might not be a child of this node or named something else. Could you show your scene tree?