I have been trying to find a tutorial for making a pick up object mechanism in godot mobile 3d, i have searched everywhere but i can’t find any tutorial on how i can pick up object in godot mobile, i want to just make a simple system where when the player clicks an object, the object is in the inventory on the top right of the screen, just this simple, if anyone can help i will be glad!
I am sorry i didn’t explain correctly, i am making first person game, what i want is to pick up the object when the player clicks on it and a text appearing on the right corner of the screen, for example, if the player clicks the key, there will be a text saying: “key” on the right corner.
Pretty much all the tutorials I’ve linked will teach you how to create something like that. In fact if you don’t need an entire inventory system, I recommend starting with the base tutorials present in the documentation.