Godot Version
4.3.stable
Question
func _on_body_entered(body):
print("collision")
I have another area2D in the project with the exact same settings and it works just fine.
4.3.stable
func _on_body_entered(body):
print("collision")
I have another area2D in the project with the exact same settings and it works just fine.
I think my console alerts were toggled off ._.
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