Godot Version
4.3 beta 2
Question
Sorry i don’t have a more specific question but… Are there known issues with the Web deploy?
My game runs on my PC but has a bug on the Web. 10 enemies enter the screen, you kill them. That works on both PC and Web. i track how many are left using tree_exited
. Once that’s 0, the next enemies show up. This doesn’t work on Web. Not sure why. i log the tree_exited
event but i can’t see the log on The Web. So i wrote the data to a UI component (label). But the Web version (unlike the PC) doesn’t update the UI, making it hard to debug the first problem.
Does that sound familiar? Anyone have tips on debugging a Web version of a working (on PC) app?