Open Custom Level On File Acess

Godot Version

godot 4

Question

Hello! so this year for school we can borrow an argument or project. Im making a rhythm game but thats not the point… I wanted to create a file dialog for adding files (mods) so anyone can create a level. But also i would like to create a level editor. The problem is that i never done an editor like kinda thing. So far i made a menu, shop and level selector with one working level. Yes, today im a lil more precise with the topic bc as i said its for an exam. (if im not taking this then i will borrow south korea or godot engine explaination)
melting_face

(if its possible can the level be a text doucment?)

You can generate a level based on text files, in fact the standard .tscn files are text, you can open them in a regular text editor and read them.

For modding it will be easiest to use paths that start with user:// instead of res://, these paths point to user data which is not packed with the game so it can be read from and written too by players.

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