Godot Version
4.4.1.stable.mono
When I add new items to an OptionButton at runtime, the size of the PopupMenu does not change until opening it, closing it, and then re-opening it again. I basically need to triple click the drop-down arrow to get the PopupMenu to size correctly. Is there a way for me to “refresh” the popup? If I need to trigger this process some how through code that’s fine, I just need to know how to get the option button to update itself.