Godot Version
4.2.1
Question
I’m trying to make a winch. When the mass attached to the winch is small, ~1kg, it works perfectly as a pendulum. But when I increase the mass, let’s say ~5000kg, everything breaks apart, as this video is showing.
This is the simplest scene I can make to reproduce the problem. Just modify the mass of AnchorCargo node to see it: Scene
How can I make it work?