Player always starts game at center of world, Godot 3D

Question

Hi guys, I’m new to the forum here.
I am trying to make a low poly remake of “Ready or Not”.
My problem is that whenever I start the project, The player always starts at the center of the world despite not setting it there.

This what it looks like in the editor vs when I run the project.


Like I said, I’m new to the platform, but I love Godot, and any and all help is appreciated.

Can you show your player code?

Thanks for the reply.
I already fixed this, It was an issue with the animation player.

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