Godot Version
4.7
Question
It seems like DirectionLight2D doesn’t have a bake mode parameter like its 3D counterpart does in this video. The first time lighting is enabled in my game, there’s a lag spike. Any good way to fix that?
4.7
It seems like DirectionLight2D doesn’t have a bake mode parameter like its 3D counterpart does in this video. The first time lighting is enabled in my game, there’s a lag spike. Any good way to fix that?
That’s not in the engine just yet.
You’ll need to use an external plugin.
It may be added in future.
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Could include a bit more details about game.
Have you used debugger / profiler?
Without directional2d is it running smoothly?
Some pictures, code could also help with guessing.
Runs smoothly without lighting. Decided to cut it for now. It’s a “menu game”, and lighting isn’t necessary to make it look good.