Print is not printing anything in output

in Godot 4.4.1 when I use the code
func _ready():
print(“Test”)
nothing appears in output.
how do I fix this?

I indented after func _ready():

That should fix it. Can you copy the full code between three backticks (```)? It’ll allow us to help you more easily.
Also make sure the script is attached to a scene that’s actually in the scene you’re running.

If that still doesn’t work, we really need some more information!

Are you running the correct scene? The scene that runs when you press the play button is not the current scene but the main scene.

the script is attached. I am using an area. I tried on the app and webste and neither worked.

func _ready():
       print("text")

If the script is in the scene you’re running, then your code should be fine.
Can you provide more info? Screenshot of your scene, video, anything, as we have too few info here to help more.


each area 2d has that code

Everything looks great there, how about your output? Are all of these buttons turned on?

yes, all of them are on

Very strange, could you post a full-editor screenshot of the game playing? With the “remote” tab selected in the Scene tree.



I don’t see any remote tab

Ah, you are using the web editor, it certainly has it’s quirks. This print is one of them, and maybe only for this version, it is printing your web console instead of the Output panel.

1 Like

Thank you so much!

TIL there is a web version. Thanks!