Godot Version
4.2.1 stable
Question
I have a panel to show some information about items, its structure is shown below:
you can see the original size of the PanelContainer Node is 85 x 143
sometimes an item’s information can be very long, which can expand the panel like this:
and you can see the size of the PanelContainer Node is now 191 x 143
The problem is that, when I run the code and try to print the size of the PanelContainer Node, the results are always 85 x 143
It seems that the part expanded due to content does not really change the size of the PanelContainer node?
What should I do if I want to get the extended size of the PanelContainer Node??