Godot Version
v4.3.stable.official [77dcf97d8]
Question
I have a weird problem where I can’t rotate the angular limit.
In my screen recording you can see that I want to be able to set the limit so that the I can rotate a bit more upwards. But if I rotate the HingeJoint itself the limit will stay…
Is this a bug or am I misunderstanding something?
Thanks for any hints.