Problem with displaying mapView on FrameLayout relative to godot

Godot Version

Godot 4.2.1


Greetings. The problem is as follows:
When creating a framelayout and displaying google map on it in android studio environment, this layer is always displayed on top of all nodes of the scene tree. I need that the interface elements in the annualot was on top of the map. How can I set up some kind of z-index for google map and app UI elements on godot? Or, how can I make a node from mapView or FrameLayout to add it as a child in the scene tree and adjust the display?

Additional info: Android studio, kotlin, google maps plugin for godot