So Hey Guys, I deep dived into Procedural Animations again so this time I have made a procedurally animated fully customizable bird in godot 4.5 . The demo video will show u the working of the bird and I can change various parameters real time inside godot , like wings flapping speed , wings texture , body shape , wings length , amplitude , speed and swaying of the bird.
Dont forget to watch the video till the end I added the texture and everything to showcase the bird as you can use this in your game dev projects!
You can see the tutorial video I have made explaining all this and show u how u can make your own.