Godot Version
Godot 4.2
Question
`A few months ago, I got a new laptop and imported my project to it, but it somehow looks blurry when I run it on the new laptop, compared to other laptops. Here’s the video of the issue Video proof. I had to record with my phone because it doesn’t show up when I record it with any recording app. I’ve tried downloading other projects, and they look fine in comparison.
After changing a few things in the settings, I realized that by going to physics>common> and changing the ticks per second to 25, it gets rid of the blurriness; however, I read that you shouldn’t bump the value of TPS higher than 240 because it’d cause issues in different monitors.
My new computer is a 16in Lenovo Legion Pro 5i Nvidia 4070 and Intel Core i9, where the issue is happening. The old one is a 15in HP Pavillon AMD Ryzen 5 Nvidia 1650 and I had no issue with the project.`