Godot Version
Godot 4
Question
I am assuming that it’s a bad idea to make a scene for each individual enemy sprite and then just drag them into my main scene randomly. Instead i had the idea of if i could possibly have one scene where i set up all their animations, sprites and NPC behavior (since each kind of enemy will behave the same AI, i just want them to look different) and then when i instantiate each enemy they will spawn with their random sprites and corresponding animations. But i have no idea how to do this. How would i go about doing it?