Hi everyone,
I have released Figulumico — Image to ICO Converter, a local
Windows desktop application built with Godot Engine 4.6.
Figulumico converts PNG, JPG/JPEG, and BMP images into multi-size
Windows ICO files. It is designed for a quick offline workflow without
cloud uploads, user accounts, or telemetry.
It may only be a small niche tool, but I would still really appreciate your feedback — especially on whether you like the visual design of the interface.
At some point, I got tired of the standard yellow Windows folders. I actually use the app myself to create nicer folder icons and keep my desktop and folders more organized.
Features
- PNG, JPG/JPEG, and BMP import
- Single-file and batch ICO conversion
- Drag and drop for files and folders
- Multi-size ICO export from 16 × 16 to 256 × 256
- Windows Standard, Small, High Resolution, and Custom size presets
- Contain, Center Crop, and Stretch fit modes
- Smooth and Pixel Perfect scaling
- Transparent or solid-color backgrounds
- Auto Number, Overwrite, and Skip collision handling
- Persistent local settings
- Batch progress, result summary, and copyable error reports
The project is open source and released under the MIT License.
GitHub repository and Windows download:
Download Figulumico v1.0.0 on GitHub
Feedback, bug reports, and suggestions are welcome. Thanks for checking it out!
I am also interested in collaborating on larger game or software projects. If you think my work could be a good fit for your project, feel free to send me a message here on the Godot Forum.
