[Released on github] Figulumico — Local Image to ICO Converter for Windows

Hi everyone,

I have released Figulumico — Image to ICO Converter, a local
Windows desktop application built with Godot Engine 4.6.

Figulumico converts PNG, JPG/JPEG, and BMP images into multi-size
Windows ICO files. It is designed for a quick offline workflow without
cloud uploads, user accounts, or telemetry.

It may only be a small niche tool, but I would still really appreciate your feedback — especially on whether you like the visual design of the interface.

At some point, I got tired of the standard yellow Windows folders. I actually use the app myself to create nicer folder icons and keep my desktop and folders more organized.

Features

  • PNG, JPG/JPEG, and BMP import
  • Single-file and batch ICO conversion
  • Drag and drop for files and folders
  • Multi-size ICO export from 16 × 16 to 256 × 256
  • Windows Standard, Small, High Resolution, and Custom size presets
  • Contain, Center Crop, and Stretch fit modes
  • Smooth and Pixel Perfect scaling
  • Transparent or solid-color backgrounds
  • Auto Number, Overwrite, and Skip collision handling
  • Persistent local settings
  • Batch progress, result summary, and copyable error reports

The project is open source and released under the MIT License.

GitHub repository and Windows download:

Download Figulumico v1.0.0 on GitHub

Feedback, bug reports, and suggestions are welcome. Thanks for checking it out!

I am also interested in collaborating on larger game or software projects. If you think my work could be a good fit for your project, feel free to send me a message here on the Godot Forum.

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