Relocating the output panel

Godot 4.3

Is there a way to display the output panel in the game instead of the editor? I would like to watch for debugging print statements while running the game full screen.

Not exactly what you have asked for, but the game window embedding feature of Godot 4.4 may already improve things for you: https://github.com/godotengine/godot-proposals/issues/7213

Edit: also saw this forum post: https://forum.godotengine.org/t/access-text-printed-to-output-panel-in-game/81467

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Thanks