Remote Debug for Andriod

The thing you’re looking for is probably: One-click deploy
One-click deploy — Godot Engine (stable) documentation in English)

Assuming you already created a debug.keystore, follow these steps:

  1. Install Android SDK

  2. Add Android SDK path to Godot:
    Editor → Editor Settings → Export → Android → Android SDK Path
    Path is usually located in: C:/Users/User/AppData/Local/Android/Sdk

  3. Setup wireless debugging, follow this short video: https://www.youtube.com/watch?v=jebwA5eB-sE&ab_channel=AbhinavChauhan

From my experience, as long as your phone is not turned completely off, you can enable the wireless debugging with adb connect <phone-ip-address>:5555 each time it disables.