The thing you’re looking for is probably: One-click deploy
One-click deploy — Godot Engine (stable) documentation in English)
Assuming you already created a debug.keystore, follow these steps:
-
Install
Android SDK -
Add
Android SDKpath to Godot:
Editor → Editor Settings → Export → Android → Android SDK Path
Path is usually located in:C:/Users/User/AppData/Local/Android/Sdk -
Setup wireless debugging, follow this short video: https://www.youtube.com/watch?v=jebwA5eB-sE&ab_channel=AbhinavChauhan
From my experience, as long as your phone is not turned completely off, you can enable the wireless debugging with adb connect <phone-ip-address>:5555 each time it disables.