Remote debugging APP, APP running crash

While debugging remote wifi, I had a problem. When I used the button in the upper right corner to complete deployment with one click, my APP crashed after installation. So far, I have made the following Settings
network/debug/remote_host
export/android/use_wifi_for_remote_debug
export/android/wifi_remote_debug_host
Two things need to be said
After manual packaging and installation, the APP can be used normally, but the wifi remote will crash when installed through godot
Yesterday I upgraded the Android API from 29 to 30
‘Could not find version of build tools that matches Target SDK, using 30.0.0’
How do I troubleshoot these issues, or how do I find the log of it crashing through godot

I solved it! It is really the Android SDK upgrade problem, from 29 to 30, it will make strict different storage access restrictions.