RenderDoc crashed on launching a gotot project

Godot Version

4.3

Question

I tried launch a godot project from Renderdoc and it simply crashed. It’s ok to launch the godot editor and load a project. But the captured render passes are anonymous. I tried to run a standalone window or use the renderdoc addon. Both subprocesses crashed. How can I debug the problem?


I reported a bug to renderdoc and they told me that it’s caused by a buggy program named RTSS. I unintalled it and the problem is now solved.

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