Rich Text is being smashed on the right hand side

Godot Version



Intermittently my game will smash my rich text element on the far left making it illegible, and I can’t for the life of me figure out why, especially as I can take the same steps to reproduce the error, with the same seed, and get it to work one time and break the next. Help!

What it looks like when its broken:

What it looks like when it works:

The tree:

If it helps the context is that this is a network game with up to 8 player where all players submit their orders at once. This UI element is supposed to show you who hasn’t submitted an order yet.