Godot Version
4.2.1
Question
I’m creating a physics system for my game. everything is going well but the collision system between the player and rigidbidy3d does not work
RigidBody3D collision:
Player collision:
4.2.1
I’m creating a physics system for my game. everything is going well but the collision system between the player and rigidbidy3d does not work
RigidBody3D collision:
Player collision:
the rigid body should have the same layer as the player
no works
can you tell me more about the problem??