Godot Version
4.2.stable
Question
Do any of you know any value or something I should change and how I should change it so it doesn’t swing so much? I just want this “rope” to swing slightly when the player passes through
4.2.stable
Do any of you know any value or something I should change and how I should change it so it doesn’t swing so much? I just want this “rope” to swing slightly when the player passes through
You could increase damping, or create a custom collision code.
For a custom code remove the rope bodies from collision layer but keep collision mask with player. Then when you receive a collision callback apply your own smaller forces.