ive been trying to make top down rpg movement for a simple rpg game ( im new to godot and have made 2 games following tutorials but i do have other minor proggraming experience) but no matter whos code i follow and what i do, my animatedsprite2d just will not move. Im using a character body 2d node, and everything else (including the sprite) is a child of that node, but the sprite WILL NOT MOVE. Ive checked if the character body is moveing and it is, but whats weird is that the cameranode2d doesnt seem to be following the character body 2d despite that being what its a child node of. help?
As others would probably soon tell you. You should post your code so it can be examined.
Post the code and a link to a video that shows the problem.
Make sure you have some background there. If the camera is directly following the body and the only visual thing you have is a sprite, there will be nothing to gauge the movement against, so it may look as if its not moving at all.
If everything is a child of it and you run it as a standalone scene, it could be moving but not visibly as everything else moves with it. Put if in another scene where you can use something as a reference or use prints to check if the position changes.