Set Mouse Cursor in Editor for Plugins

Godot Version

4.3

Question

I’m right now writing an interactive plugin for Godot. The user is able to drag some items around in the editor main viewport, basically a 2D gizmo. I want to update the cursor so that the user knows they can drag these items around. However, it seems Input.set_custom_mouse_cursor is only for in-game? Is there an editor plugin equivalent.

Thank you!
Nate

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