Shader on mobile

Godot Version

Godot Engine v4.2.1.stable.official.b09f793f5 - https://godotengine.org

Question

Hi, I’ve discovered that certain shaders don’t work on mobile, I’ve changed renderer to see if my game works correctly, to export it later, but the “mobile” renderer displays an error when using a shader:

./servers/rendering/renderer_rd/shader_rd.h:165 - Parameter “version” is null.

Is there any way to force or change a parameter so that the shader works with this rendering engine?

version_get_shader(): Parameter "version" is null · Issue #88737 · godotengine/godot · GitHub same issues here

someone suggest solution for this:

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