ShipCheck Lite, my free Godot 4 pre-export scanner, was approved on the Godot Asset Store

I made a free Godot 4 editor addon called ShipCheck Lite, and it just got approved on the new Godot Asset Store! It scans for common release risks before export, like missing scripts, broken resource paths, InputMap mistakes, path casing issues, debug leftovers, oversized assets, missing export preset paths, and basic release-risk warnings. It is mainly meant as a quick sanity check for solo devs, jam projects, students, and hobby projects before shipping a build. It is still early, but I would love some feedback! Store page: ShipCheck Lite - Godot Asset Store

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