As you know, my game’s graphics are meant to look like a SNES game released in 1992 or 1993,
i would like to know if you all would think its a good idea to do a graphics overhaul to make the sprites LOOK basically compatible with Dragon Quest VI sprites.
Due to life, development has been slow, but as a developer I want to be able to make a very good game, i have been itching to make my sprites more “realistic”, but i should probably put to use my other ideas as well, rather than just my pixel art obsession.
Is it a good idea, or would a few of you lose interest if i made the character sprites more detailed?
For reference, i made an upgraded graphics sprite of Dragon Quest V’s hero, my game’s graphics would be similar to this.
Aye,
thank you.
I have a lot of dumb ideas, but i intend to make a very good game. and later i want to release very modular menu structure that i can post for free as well, its been busy lately with other life stuff, so sorry for development being really slow
i really look forward to when i release the first demo version, but i have to have a presentable product first, which means perfect battle system, menus and Japanese font are also required,
i just finshed the male character base, i feel like i could improve on some stuff, but the hairstyle, shirt, etc will be interchangeable, this is just the defaults i have done so far: