Godot Version
4.4.1
Question
I’ve got a Global Scene that has a function to “start” the card game I’m making, however, starting the game involves drawing multiple cards from the deck. How would I run the draw function from the deck by emitting a signal from Global, if the deck isn’t a child of the Global scene?
If there isn’t a way to do this, what’s a work around for connecting siblings via signals?