(SOLVED) Thrustmaster Steering Wheel and Pedals Problem

Godot v4.4.1

Hi All,

I have a problem setting up a thrustmaster steering wheel and pedals.

When making the Input Map, the only options I have is to make steer_left as stick axis left and steer_right as stick axis right. the problem is that when I put it into the game, the right axis is reading all decimals from 0 to 1. But the left axis just sits at 1.0 .

Does anyone know why it is doing this and how to fix. Ideally, what I would like to do is read steering left and right as one value from -1 to 1.

The pedals have the same problem.

Thanks in advance for your help

Nick

Solved. Godot was reading the wrong device number.