Godot v4.4.1
Hi All,
I have a problem setting up a thrustmaster steering wheel and pedals.
When making the Input Map, the only options I have is to make steer_left as stick axis left and steer_right as stick axis right. the problem is that when I put it into the game, the right axis is reading all decimals from 0 to 1. But the left axis just sits at 1.0 .
Does anyone know why it is doing this and how to fix. Ideally, what I would like to do is read steering left and right as one value from -1 to 1.
The pedals have the same problem.
Thanks in advance for your help
Nick