[SOLVED] Why are some of my script icons and file names different in thew editor?

Godot Version



Heya. Ive been going through some tutorials and notice that some of my scripts have different icons and extensions. Ususally my 3rd and on script I create, or if I delete a cript and make a new one for the same node.

My normal scripts have a filled gear icon and an extension like: “res://scenes/levels/level.gd”

And my different ones have an outline gear icon and an extension like: “res://scenes/mobs/drone.tscn::GDScript_yicpf”

Everything seems to work fine but I want to know whats going on and why this happens, I have tried to look for previous threads but no luck. See attacthed pic and thanks for any help!

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SOLVED: Im an idiot, when you make a new script there is an option for “built in script” I must have checked on accident. Fix by unchecking that box

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