Really noob question here about sound! I have a AudioStreamPlayer that has a sound in it. The problem is every time a run the game this particular sound wants to run itself and I can’t see how to stop it!
I thought it would be the autoplay being on by default but it was not on. So this has me stumped . How do I stop it? Do I need some code in gdscript to stop it or is it something more simple that I have overlooked? Never happened before.
Found a quick way to do it and that indeed was the problem! I never would have thought of that. Now the sound is playing as expected. That might also be the cause of another problem - so a huge thankyou now!