Godot Version
[Stable 4.4 (4c311cbee6) - built from](https://github.com/godotengine/godot/commit/4c311cbee68c0b66ff8ebb8b0defdd9979dd2a41)
godot-cpp Version
https://github.com/godotengine/godot-cpp/releases/tag/godot-4.4-stable
OS
Apple M3 Max Sequoia 15.5
Question
I’m following a tutorial here GDExtension C++ example — Godot Engine (4.4) documentation in English and it’s all fine and dandy, and extension works fine.
I looked up hot reload, and it seems that it should just works out of the box, but when I recompile my extension, additional properties from tutorial vanish from sprite2d component, and only is properly drawn when i reload the editor