Godot Version
v4.2.2.stable.official
Question
hello, im looking to get some help on a problem im having with my game, im very new to godot and fairly new to coding in general, i have a character that can move around and pickup berrys off bushes, but im trying to create a farming game, would anyone be able to help explain or point me in the direction of how i could go about detecting the tile infront of the player and changing it to create tilled soil? i assume it would also require setting up some sort of auto tile that way the plot actually has the proper borders around it, would this even be feesable for someone as new as me? should i just stick with placing the plots for the player right now? thanks for the help, Cheers!
Edit: forgot to mention i only would want the soil to be tilled once the player presses the correct action button