Godot Version
4.6 stable
Question
I changed a Label Node to be a RichTextLabel via the Change type option in the right click menu. Later, I’ve changed it back, since I didnt find what i was looking for. Now, whenever I open the scene with said label in the editor, it throws twelve of these errors:
ERROR: modules/text_server_adv/text_server_adv.cpp:1147 - Condition “mw > 4096” is true. Returning: FontGlyph()
This doesnt seem to affect anything when the program is running, and neither can I find anything wrong in the editor.
If anyone knows what causes this, or what this error does, I would be thankful for an answer, because im really confused…
(I dont know wether it was the initial change or the changing back that caused this behaviour, unfortunately)