Godot Version
4.4
Question
The error is : Target object freed before starting, aborting Tweener.
No idea what the problem is. In general , this is a popup where user can click “ok”. I try to make a fade effect where the popup is not closed instantly.
The fade effect happens as expected, but above error is thrown… when I tried adding tween.is_valid() condition, it caused entire fading effect to not happen at all
