Terrain generation!

Godot Version

4.6

Question

The material for generation used here is noise texture or the colored one ?

PHOTO TAKEN FROM PROCEDURAL GENERATION - Godot Mini-Course

Not the noise texture, the tutorial uses noise later as an @export variable, and only the Noise object not a texture.

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In create_from( mesh , int ) , what that Int do ?

The engines hint tells you, it’s asking you which surface you’d like to use.

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