Godot Version
4.2.1
Question
I’m trying to create a Terrain Set (autotile) and I’ve setup what I think is a pretty simple terrain set.
I’m having issues when I try to add “off shoots” from previously painted blocks, but only when it’s one block size high or one block size wide.
This is my first time messing with the terrain set/autotile feature, so I assume I’m doing something wrong, but it’s not obvious to me what it is.