Godot Version
4.6.3
Question
So I’ve started looking at tutorials for making UI elements and main things I’ve been looking at is health bars. I want to add a texture to the progress bar but its part of a sprite sheet and I can’t figure out how to only get it to show the one element I need on the sheet. Is there something in the engine I can do to remedy this or do I have to edit the image outside the engine into singular components?