Godot Version
4.2.1Make the enemy that it will maintain some distance from player, at least 1 pixel distance.
and how do I do that, I’m new to godot. I want the player to hit the enemy from below without sticking between them
Godot Version
4.2.1Make the enemy that it will maintain some distance from player, at least 1 pixel distance.
and how do I do that, I’m new to godot. I want the player to hit the enemy from below without sticking between them